3d · gltf
3D MODEL

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Portable 3D preview · original source included

All 930 authored tree placements and original ground/ruin scatter retained. Nearby canopies use spatially clustered three-axis alpha-mask geometry; trees beyond 35m use complete source bark/leaf projections. Every original leaf contributes to coverage. Every grass blade and fern pinna retained with fewer curve subdivisions; nearby bark uses angle-limited planar dissolution. Authored procedural base colors baked on CPU, including the original terrain path mask. EXT_mesh_gpu_instancing shares geometry while preserving placement/density. Cycles translucency, procedural bump and atmospheric volume are not included.

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Forest clearing · Ruined arch

HexalizPublished Sep 2026MIT License

Forest clearing and ruined stone arch. Explore the portable 3D clearing or the original rendered panorama, orbit and stills. Made with Claude Opus 5.5 High. Complete original sources, provenance and MIT license included.

benchmarkenvironments

Forest GLB requires EXT_mesh_gpu_instancing support to retain all vegetation. Source ZIP includes the complete original Blender scene.

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